There is a tragic loss when an Atlantis team and the remaining population of a world are wiped out by an Asuran warship but hope is at hand as the Apollo and the Daedalus arrive in Pegasus newly equipped with the Asgard beam weapons in the hopes that combined with the intelligence provided from the tracking module taken from the Asuran breakaway group they can fight back. The plan is to inflict serious damage on the Asuran ships currently wiping out the human populations of planets within the galaxy and ultimately drive the Asurans back to their homeworld and once again to reach a stalemate. Rodney looks to pimp his own plan for an enhanced virus to nullify the Asurans but he is getting nowhere and so the secondary plan of brute force is given the green light and once the battle is joined the human ships rack up an impressive number of kills. Faced with defeat in large scale operations the Asurans regroup in their home system which forces the humans ships to knowingly enter into a killing zone but Rodney has finally had a breakthrough. He has created his own crippled replicator and once embedded into the replicator city it can trigger a subroutine in its coding which forces the bonds between the nanite building blocks to shrink drawing them ever closer together and to lose their ability to act, eventually they will be a mindless blob of material which can then be wiped out by a synchronised explosion of ZPM modules. To aid in this plan Todd offers support from the Wraith and Larrin brings some of her fleet into the battle, together they engage the Asuran fleet in their own system with the intent to buy time for FRAN (Rodney’s pet replicator) to do her thing. It’s all going to plan but then the power grid fails making the ZPM option moot, Sam correctly surmises that the planet being rich in neutronium (Material replicators use to build themselves) and being highly unstable it could also act as a catalyst and as the replicator blob compresses and sinks ever further into the planet a chain reaction is triggered and with moments to spare the fleet jump out as the planet is destroyed.
All My Sins Remember’d was a very expensive piece of television at least in terms of the budget for the Stargate live action shows and you can see where the money was spent, credit though to the producers as while they spent a lot on visual effects they also secured the return of some of the recurring actors who only bring status to Stargate. You can not really beat Mitch or Michael in command of a F304 when going into battle this time alongside seven Hives and ships from the Traveller fleet. The pretty pictures aside we got a kick ass story following on from the mid-season finale “This Mortal Coil” and it also wrapped up the Asuran arc within the Atlantis storyline, some fans of the series would not be disappointed to see them go if I was being honest.
Ultimately this episode and it’s first part of you paired them directly together are a highlight of the season, well written with lots of action, some humour and good character pieces sprinkled in within the booms which added greatly to the overall feel good factor of the episode, a credit to everyone involved.
Many thanks to first time guest Andres who joined us on fairly short notice, it was a pleasure to have yet another new voice and nationality on the show. This weeks promo is for Tuning Into SciFi TV and next week we are going to watching episode twelve of this fourth season “Spoils of War” in which the Wraith have a surprise or two for Atlantis, Todd the scamp. We hope you can join us for that and as always we’d like to know what you think about Stargate and our show and of course a rating or review on itunes or Stitcher would be most welcome.
- Be All My Sins Remember’d IMDB
- Be All My Sins Remember’d Wiki
- Jill Wagner
- Michael Beach
- Mitch Pileggi
- Christopher Heyerdahl
- Brendan Penny
- Michelle Morgan
- Martin Christopher
- Niall Matter
- Andy Mikita